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Stella, Space Cadette is a group project for my last year of school. (LISAA Paris). The aim being to create at the end of this semester a demo of video games. (2015-2016)
The game was introduced to the competition Dare to be Digital in scotland
The game is based on the aesthetic of the 60s' retro-futurism and Stella is the main caracter of the story.
I participated in the graphic design of the game ( artwork , etc ...) but also to the design of Stella from 2D to 3D with all her Animations in game .
I have also worked on all Animations show in game .

© Mélanie Schwartz
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